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		<title>AMV Hell / AMV Minis - AMV Hell / AMV Minis</title>
		<link>http://www.amvhell.com/</link>
		<description>If you have questions about AMV Hell or AMV Minis, or just want to talk about it, post it here!</description>
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			<title>AMV Hell / AMV Minis - AMV Hell / AMV Minis</title>
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			<title>AMV Hell 6: Super Sanity Edition</title>
			<link>http://www.amvhell.com/showthread.php?26990-AMV-Hell-6-Super-Sanity-Edition&amp;goto=newpost</link>
			<pubDate>Thu, 25 Apr 2013 11:33:36 GMT</pubDate>
			<description>So I went off on my own, and slapped the Rough Cut and the 6.66 release together, side-by-side, in the same video file. Rough Cut on the left, 6.66...</description>
			<content:encoded><![CDATA[<div>So I went off on my own, and slapped the Rough Cut and the 6.66 release together, side-by-side, in the same video file. Rough Cut on the left, 6.66 on the right with matching audio channels. That is, Rough Cut's audio comes out the left speaker, and 6.66 out the right. I then took this file, and uploaded it to YouTube.<br />
<br />
<img src="http://i.imgur.com/zmoWwdC.jpg" border="0" alt="" /><br />
<br />

<iframe class="restrain" title="YouTube video player" width="640" height="390" src="//www.youtube.com/embed/313WrbakRpo?wmode=opaque" frameborder="0"></iframe>
<br />
<br />
And thus it begins. Please note, quality's gonna be low for a bit. But you can get a feel for how the finished, 1080p product will look. Once YouTube finishes processing it. Also, YouTube's already blocked it in Germany.<br />
<br />
Anyways, due to limitations either on Sony Vegas' part or my own, I couldn't expand the videos to fill their <a href="http://i.imgur.com/2PzNMcn.jpg" target="_blank">respective halves of the screen</a>. I tried, really I did, but Sony Vegas 11's Pan/Crop tool is really, really restrictive. But what I did do was render the whole thing at 1080p. Hopefully this upscale will allow the videos to be viewed with a modicum of decency. Probably. Let's see how the YouTube encoding screws it up.<br />
<br />
On another note, I've been watching this on my computer on and off for the past two hours. If you just relax and let your conscious mind fade while watching it, it's really hard to regain any sense of sense or upper thought processes. My head still hurts and I've not watched more then ten or so minutes within the past half hour.<br />
<br />
<i>But why Super Sanity?</i><br />
<br />
It's a reference to an old 8-bit Theatre comic, where Fighter says something to the tune of &quot;You'd think having a four way, double elimination duel to the death with yourself would make you insane, but it actually makes you SUPER SANE.&quot; Thus, I've equated making and/or watching this video to having a four way, double elimination duel to the death with yourself.</div>

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			<category domain="http://www.amvhell.com/forumdisplay.php?6-AMV-Hell-AMV-Minis">AMV Hell / AMV Minis</category>
			<dc:creator>BakaLyte39K</dc:creator>
			<guid isPermaLink="true">http://www.amvhell.com/showthread.php?26990-AMV-Hell-6-Super-Sanity-Edition</guid>
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			<title>Next AMV Minis project - ideas and discussion</title>
			<link>http://www.amvhell.com/showthread.php?26989-Next-AMV-Minis-project-ideas-and-discussion&amp;goto=newpost</link>
			<pubDate>Wed, 24 Apr 2013 22:14:04 GMT</pubDate>
			<description><![CDATA[With AMV Hell 6.66 out of the way now, its time to start thinking about what's coming next. 
What I have decided so far is that the next project will...]]></description>
			<content:encoded><![CDATA[<div>With AMV Hell 6.66 out of the way now, its time to start thinking about what's coming next.<br />
What I have decided so far is that the next project will be something along the lines of AMV Hell Championship Edition.<br />
<br />
However, the main difference from CE will be that, rather than requiring everyone to edit to the same song, each round will just have a general theme that needs to be adhered to. Maybe these themes will be a certain genre of music, a certain artist, or just a certain general concept.<br />
I already have several ideas planned out for a number of different rounds.<br />
<br />
I am planning to start a new round every 2 weeks, but leave each round open for 1 month, so everyone has time to make something.<br />
<br />
So, basically it works like this: Make a video adhering to the theme of the current round -&gt; all the videos get voted on -&gt; a winner emerges for that round. Then at the end of it all, a compilation video is released.<br />
<br />
There are a lot of different details that I need to work out about how this will be run though, and for that, I would like to turn to the community here for some input and ideas on what you would like to see.<br />
<br />
<b>Here are the main topics up for discussion.</b><br />
<br />
1) Should each editor be limited to making 1 entry per round, or can they have multiple entries? Should there be a limit?<br />
Good editors might end up getting votes split between two or more of their videos, causing them to lose a round that they might have otherwise won. Some people might make lots of crappy videos which we will all be subjected to, in hopes that one of them will be a big hit. <br />
*I will reserve the right to exclude videos which I find exceptionally horrible*<br />
<br />
2) Should voting be done by the public, or by judges?<br />
If public, I will keep the voting results hidden until the round is over. Also, it could potentially be gamed by someone using lots of fake accounts, or by recruiting people to vote for them.<br />
If judges, I will probably randomly choose about 3 judges each round, from a pool of about 10.<br />
<br />
3) Should competitors be required to keep their videos anonymous?<br />
Voting could possibly be swayed if people know who made a certain video, especially if voting is done by judges. Enforcement could be very difficult though.<br />
<br />
4) Should there be a hard limit on video length? How long?<br />
There might inevitably be some awesome video that would end up being just a few seconds too long.<br />
<br />
Are there any other considerations that I might have overlooked?<br />
<br />
Overall, I think that this exercise will be a good way of encouraging people to get better at making amvs, and to put more effort into their work.</div>

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			<category domain="http://www.amvhell.com/forumdisplay.php?6-AMV-Hell-AMV-Minis">AMV Hell / AMV Minis</category>
			<dc:creator>Zarxrax</dc:creator>
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